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In Progress Silverwren's Projects

on Sat Oct 10, 2015 12:00 am
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Hello everyone. I came up with an idea that I thought would be fun to do and share progress on. Zoo Tycoon 2 remains one of my favorite games and I know that many others still enjoy it as well. As such, I believe that the forum should have a mascot to represent the site in the game. A decision was made that the animal of choice should be a parrot, and so it is this parrot I will be working on and showing progress on. There will be aspects to the parrot that have not been decided on yet, such as a name and what should be featured in the Zoopedia but that can come later.

So here we go! I chose to start with the Spix's Macaw from ZTABC Teams Aves expansion pack. The macaw's model is my base but I have made a few small edits to the model.

Here is the edited model:

I may make more model edits. If I do, I think I'll make the wings wider, but this is a start.
For the skin of the parrot, I intend to make it blue and gray to match the forum.

I hope to have regular updates to show you guys, but for now, enjoy the brief preview and perhaps be thinking of a name! But don't share name ideas just yet.
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In Progress Re: Silverwren's Projects

on Tue Oct 20, 2015 3:42 pm
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I have a small update for the parrot! I am working on creating a skin and texturing it. These will definitely not be the final colors as they'll be grays and blues but I wanted to show some progress.

While I am at this step, I am open to hearing just a bit from others. My main question is this: Do I need to make the eye smaller or does it look okay?
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In Progress Re: Silverwren's Projects

on Mon Nov 16, 2015 7:38 pm
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Maybe the eyes could be a little smaller.
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In Progress Re: Silverwren's Projects

on Tue Dec 01, 2015 2:18 pm
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Alright so here is a slightly updated skin with smaller eyes. Does this look better or is the eye too small now?

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In Progress Re: Silverwren's Projects

on Tue Dec 01, 2015 5:44 pm
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The eyes look better.
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In Progress Re: Silverwren's Projects

on Fri Dec 04, 2015 10:59 am
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The re-coloring process has begun!
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In Progress Re: Silverwren's Projects

on Sun Dec 06, 2015 8:55 pm
It is looking good.
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In Progress Re: Silverwren's Projects

on Tue Dec 08, 2015 8:42 pm
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Time for another update! I've begun work on the alpha channel and am rather pleased with it. I might make some minor tweaks here and there to try reducing some of the jaggedness and pixelated appearance. So we are now another step closer to coding work and in-game testing, so soon I'll be needing some input on a name and Zoopedia information!
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In Progress Re: Silverwren's Projects

on Wed Jan 13, 2016 10:52 am
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Time for another update! The skins of the birds are complete. I have decided to make it sexually dimorphic, so the males have the deep blue coloration while females still have blue but it is much lighter and leaning toward more of a gray hue. Here are the in-game results:
Male:
Female:

Work on the Zoopedia has begun and I am looking into coding the macaw to have a personality. Slowly but surely the release is nearing!
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In Progress Re: Silverwren's Projects

on Wed Jan 13, 2016 1:43 pm
It is looking good @silverwren .
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In Progress Re: Silverwren's Projects

on Fri Mar 18, 2016 10:17 pm
Any updates?
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In Progress Re: Silverwren's Projects

on Sat Mar 19, 2016 9:04 am
Not really, I'm still trying to iron out a few bugs. But as soon as I can take care of them, it will be ready for release.
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In Progress Re: Silverwren's Projects

on Sun Jun 05, 2016 5:47 pm
The gray parrot looks cool!
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In Progress Re: Silverwren's Projects

on Fri Jun 10, 2016 5:08 am
How is the egg laying coding coming along? Would it have more than one egg?
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In Progress Re: Silverwren's Projects

on Fri Jun 10, 2016 8:24 am
So far I haven't touched the egg coding beyond the size of the egg. It currently only lays one egg. Should I maybe see about bumping that up to 2? I don't want to do too many or it will likely over-populate an enclosure fairly fast.
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In Progress Re: Silverwren's Projects

on Fri Jun 10, 2016 4:52 pm
One will be fine.
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In Progress Re: Silverwren's Projects

on Fri Jun 10, 2016 5:11 pm
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I am back to work on the parrot, and I really do hope to have it finished soon. I ended up starting the coding over again because I was having trouble and weird problems. I nearly have the adult animals worked out and there are some behaviors that I will just be dropping from my plans at least for now. An example is the personalities. I may release updated versions in the future and perhaps one of those will have the personality coding once I work out how to do that. Right now, I am working on fixing issues with the baby birds such as their inability to move faster than a snail. I am also trying to add flocking behavior which actually works like the herding coding where the animals tell you that they are going to join a group. So far I keep getting birds that will gather into a group but it doesn't say why and doesn't fulfill the social needs. If I can't get that to work, then it too will be added as something for a future update if I can ever get it to work.
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In Progress Re: Silverwren's Projects

on Sun Oct 30, 2016 12:54 am
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Progress has finally been made! Finally the flocking coding is working so I have a few more things to try tweaking here and there to see if I can get them to work and then the parrot will be ready for release!
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In Progress Re: Silverwren's Projects

on Sun Oct 30, 2016 12:59 am
That is great news!
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In Progress Re: Silverwren's Projects

on Mon Nov 28, 2016 1:18 pm
It looks amazing! Excellent work there! Smile
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In Progress Re: Silverwren's Projects

on Thu Dec 01, 2016 4:29 pm
What biome have you picked for it?
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In Progress Re: Silverwren's Projects

on Thu Dec 01, 2016 5:41 pm
I've chosen tropical rainforest for it, with Brazil for the world location.
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In Progress Re: Silverwren's Projects

on Fri Dec 02, 2016 12:34 am
silverwren wrote:I've chosen tropical rainforest for it, with Brazil for the world location.
Sounds good.  Are you coding it for RR biomes?
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In Progress Re: Silverwren's Projects

on Fri Dec 02, 2016 1:09 am
No, at least not for now. It is compatible with RR. But I want it to work for those without the RR biomes. Maybe I will try making an RR biomes coded one but for now I thought simpler was better.
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In Progress Re: Silverwren's Projects

on Sun Dec 11, 2016 3:18 pm
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Well, I've updated the skin for the male slightly. It no longer has the jagged, pixely edges. I am also looking into making two versions, one to work with the Radical Remake biomes and one that doesn't require RR.

Here is the updated male:
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